#ifndef CAMERA_MAN_HUMAN_H
#define CAMERA_MAN_HUMAN_H

#include "CameraController.h"

namespace PM3D
{
    class Dispositif;
    class VehiculeGraphic;
    class CameraManHuman :
        public CameraController
    {
    public:
        CameraManHuman(VehiculeGraphic* vehicule, Dispositif* d3dDevice);
        virtual ~CameraManHuman();
        void set1VehiculeFF(VehiculeGraphic* vehicule);

    private:
        VehiculeGraphic* vehicule_;
        Dispositif* d3dDevice_;
    };
}   // namespace PM3D
#endif  // CAMERA_MAN_HUMAN_H
